"Making if the Bigun" by Taehoon Oh and James Chung
Hello, this is Taehoon Oh and James Chung. We¡¯re very pleased to share our work experience here. I¡¯ll handle
the 3D part like modeling, textures and rendering, and James will take you through the concept part.
"Making of Thrull" by Gavin Goulden
I created this character, Thrull, for the Dominance War II game art challenge. The technical restrictions were 6000
tris for the character model and 2048 x 2048 for each map type. I was part of the CG Society team and our theme
was "Ancients", so...creating a character that has come back from a long....
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